|
cat3d
A tiny OpenGL 3D engine library written in and for C++.
|
This is the complete list of members for cat3d::obj::model, including all inherited members.
| bind(node_bind_loc loc, std::function< void()> fn) | cat3d::scene::node | |
| create(Args... args) | cat3d::scene::node | inline |
| create_node() | cat3d::scene::node | |
| delete_child(node *child) | cat3d::scene::node | |
| global_transform() const | cat3d::scene::node | |
| local_transform() const | cat3d::scene::node | |
| model(const std::string &path) | cat3d::obj::model | |
| new_root() | cat3d::scene::node | static |
| node() (defined in cat3d::scene::node) | cat3d::scene::node | |
| parent() const | cat3d::scene::node | |
| render(window &win) | cat3d::scene::node | |
| render_self(window &win) | cat3d::obj::model | protectedvirtual |
| transform() | cat3d::scene::node | |
| unbind(size_t id) | cat3d::scene::node | |
| update(window &win) | cat3d::scene::node | |
| update_self(window &win) | cat3d::obj::model | protectedvirtual |
| ~node() | cat3d::scene::node | virtual |