cat3d
A tiny OpenGL 3D engine library written in and for C++.
Public Member Functions | Protected Member Functions | List of all members
cat3d::obj::texture Class Reference

Scene node to bind a texture to the parent object on render. More...

#include <texture.hpp>

Inherits cat3d::scene::node.

Public Member Functions

 texture (const std::string &path)
 Initialize the texture. More...
 
 texture (color col)
 Initialize the texture. More...
 
 ~texture ()
 disconnects from the bind hook
 
- Public Member Functions inherited from cat3d::scene::node
virtual ~node ()
 virtual destructor for polymorphism
 
void delete_child (node *child)
 Remove the given child node. More...
 
util::transform global_transform () const
 Get this node's transform relative to the world.
 
util::transform local_transform () const
 Get the node's transform relative to itself.
 
util::transformtransform ()
 Access to the underlying transform. More...
 
void update (window &win)
 Called once per frame. Updates this node.
 
void render (window &win)
 Called once per render. Renders this node and all children.
 
nodeparent () const
 Get this node's parent. More...
 
nodecreate_node ()
 Create a child node. More...
 
template<typename Obj , typename... Args>
Obj * create (Args... args)
 Add a derived node class as a child. More...
 
size_t bind (node_bind_loc loc, std::function< void()> fn)
 Add a hook into the update cycle of the node. More...
 
void unbind (size_t id)
 Unbind a hook from the node. More...
 

Protected Member Functions

void update_self (window &win)
 self update
 
- Protected Member Functions inherited from cat3d::scene::node
virtual void render_self (window &win)
 Overridden by child classes to implement custom rendering. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from cat3d::scene::node
static nodenew_root ()
 Create a new root scene node. More...
 

Detailed Description

Scene node to bind a texture to the parent object on render.

Constructor & Destructor Documentation

◆ texture() [1/2]

cat3d::obj::texture::texture ( const std::string &  path)

Initialize the texture.

Parameters
pathThe path to the texture image file.

◆ texture() [2/2]

cat3d::obj::texture::texture ( color  col)

Initialize the texture.

Parameters
colThe color of the texture.

The documentation for this class was generated from the following file: